
Christian Wheeler
Immersive Gameplay Programmer
Fun isn’t a feature — it’s the core mechanic.
I’m Christian Wheeler, a gameplay programmer and designer from Austin, Texas. My journey began in a Minecraft modding course, where I discovered the thrill of building worlds players could truly get lost in. Since then, I’ve been dedicated to creating unique, immersive experiences by fusing creativity with technical skill. “At the end of the day, my measure of success comes down to one thing: did the system create something fun to play?”

EDUCATION:
Savannah College of Art and Design:
BFA in Immersive Reality
BFA in Game Development
ACHIEVMENTS:
Deans List: 2021 - present
Winner of Best 3D Game Small Team - SCAD Entelechy 2025
Winner of Best Experimental - SCAD Entelechy 2023
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Winner of Best Design - SCAD Global Game Jam
Finalist Immesive Media - Rookies Game Competition
SKILLS:
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Gameplay & Systems
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Gameplay programming (Blueprints, C++)
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Player movement & interaction systems
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AI behaviors and state-driven logic
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Physics-based and systemic mechanics
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Local and networked multiplayer gameplay systems
Tools & Engines
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Unreal Engine 5
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Blueprint Visual Scripting
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Sequencer & UMG
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FMOD audio integration
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Perforce version control
Design & Production
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Systems design & rapid prototyping
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Agile / Scrum workflows
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Cross-disciplinary collaboration
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Game jam development & iteration
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Technical documentation & breakdowns
Interested in Working Together?
Feel free to reach out regarding gameplay engineering roles, collaborations, or project inquiries.



